“It is a combination of factors and aesthetics combined together with perceptions of the haptic,” says architect and designer Thomas Bagnoli of London’s Zaha Hadid Architects, as he reflects on the often biological aesthetic of his work. “The history of design and craft-manufacturing has always been related to the human body and the desire for touch – from the baroque ornamentation of the curves and movements of the human body with explicit figures of the female body, to the biomorphism of organic shapes to resemble nature and its beauty.”
Thomas has always been attracted to “everything that resembles living creatures or what is considered oddity. It all stems from ‘70-’80s horror movies such as The Texas Chainsaw Massacre and The Thing as well as early science fiction movies like Alien and Blade Runner, with their interplay between humans and machines. They are trying to coexist in an imaginary scenario which is shaped by futuristic spaceships, biomechanical organisms and alien landscapes. There was a very peculiar manipulation of materials at that time when the manufacturing of ideas was driven by casting models using clay, latex or plaster. That process gave a unique sense of realism without the use of computers or digital simulation.”
He says that the beauty and imperfection of hand-made effects has been lost with the increasing use of computer-driven effects design. “My focus is on a re-exploration of those early techniques, going beyond the digital design limits for a more advanced understanding of the materiality… I am exploring imaginary forms, anomalies, imperfections and analogies that I try to link within the design process and manufacturing somehow. I work with this combination of factors and different aesthetics, combining them with perceptions of the senses.”